Here is a list of tutorials that can help solve issues and get you started using GridMarkets Houdini service.
GridMarkets Quick Start Tutorials
Quick guide to submitting a job:
Brief introduction to the basic setup for a simulation submission:
A brief introduction to the use and function of the Cloud Cache node:
An overview of a simple dependent ROP setup in Houdini for running jobs sequentially:
A quick overview of the commonly used pieces of the GridMarkets Preflight window:
A quick explanation of common pitfalls and issues when defining paths for use with GridMarkets:
GridMarkets Long Form Tutorials
A long form workflow tutorial which explains not only best practices in setting up a scene for use on GridMarkets, but also some common pitfalls and why certain processes are considered best practices:
A more in depth walkthrough of all parts of the Preflight window with an in depth explanation of each part:
If you don't want to accept the default install location identified in the Envoy Plugin page, then download our HDAs and supporting files and (re)start Houdini after extracting the files into the relevant Houdini "OTLS" directory, for: Windows ...
Please note that if you prevent the given assets from being uploaded in the plugin by unchecking the Upload box it will get saved in the scene and those won't be marked for upload for future submissions for the given scene. There are also other ...
Summary This article explains the process of pre-converting textures to help decrease render times when rendering with Redshift. The following topics are covered: Pre-Convert Textures - References for converting textures locally. Upload Pre-Converted ...
In order to use HDAs with assets inside add a spare file parameter to the HDA at the top (unlocked) level. By doing so, the GridMarkets Render_Submit ROP can detect the cache files from within the package and add them to the upload queue. Ensure the ...