GridMarkets render submit node cannot directly be placed into LOP network. Please place USD Render node in your /out context or Render Network driver node and connect that to our node. You can then point the USD Render node to your LOP node thus effectively connecting those two contexts. See below for an example on how to configure the USD node:
Situation in the /stage context for reference:
Please specify the parameters for the LOP Path (link the Karma node - also if you are using external render engines like Redshift), Render Settings. As you specify those please be careful as any mistake will result in failure as it won't be able to find the referenced objects. You can also override the camera if you choose to but it's not required. If files are not outputting properly from your render LOP, try setting the Output Image Override on the Render USD ROP.
Supported engines (with Houdini Plugin v4.6.0+):
Arnold, Karma, Redshift, Renderman, V-Ray
Things to observe:
- Some methods of linking within USD layers are not currently supported. If you find geometry missing in your USD renders, please flatten the layers for the USD files which are missing and submit with the flattened file.
- put the GridMarkets ROP node and USD Render ROP tandem inside the /out context or in a Render Network driver
- Be sure the LOP Path parm on the USD Render ROP targets the render LOP (Karma, Arnold, V-Ray, Redshift, Renderman) as Render Submit needs parms from the targeted node to submit
- the override paths in the USD Render ROP above are only an example -
please make sure you are using the ones that exist in your scene
- don't reference channels for USD Render ROP overrides but use the expanded paths instead (although using tokens is OK, as seen in the picture above)
- feel free to experiment with different setups but if something's not working please revert to the workflow described here